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Counter strike steam invite bug allows
Counter strike steam invite bug allows














Sends a bot to the marked nav area (useful for testing navigation meshes) Takes a snapshot of a particular frame in a time demo.Ĭt> - Adds a bot matching the given criteria.īot_add_ct - Adds a Counter-Terrorist bot matching the given criteria.īot_add_t - Adds a terrorist bot matching the given criteria. Uploads most recent benchmark stats to the Valve servers. Arguments: filename to write results into Shows a dialog displaying the most recent benchmark results. Notify engine that we've finished building a mapĪudit the memory usage and files in the save-to-memory systemĪttempt to purchase items with the order listed in cl_autobuy

#COUNTER STRIKE STEAM INVITE BUG ALLOWS CODE#

To resume processing normally use 'ai_resume'.Ĭhanges the density of air for drag computations.Īpply a crosshair code to the current crosshair settings. To complete the next task, use 'ai_step' again. NPCs will freeze after completing their current task. Nodes that are not visible from the selected node will be drawn in blue.

counter strike steam invite bug allows

Nodes that are visible from the selected node will be drawn in red with yellow lines connecting to the selected node. Toggles visibility display for the node that the player is looking at. Orange - hint not being used by timed outĭisplays the allowed hulls between each node for the currently selected hull type. Red - hint is currently being used by an NPC Nodes that are not connected via the net graph from the selected node will be drawn in blue. Nodes that are connected to the selected node by the net graph will be drawn in red with magenta lines connecting to the selected node. Toggles graph connection display for the node that the player is looking at. Like ai_disable but you manually specify the state (with a 0 or 1) instead of toggling it.ĭisplays the allowed connections between each node for the currently selected hull type. Set how high AI bumps up ground walkers when checking steps. If NPC is stepping through tasks (see ai_step ) will resume normal processing. Grey - node not available for selected hull size Second call displays the nodes and their IDs. First call displays the nodes for the given network as green objects. Controls which connections are shown when ai_show_hull or ai_show_connect commands are used Currently selected hull size is written to the screen.

counter strike steam invite bug allows

Can be used to get NPCs out of your way and to test effect of AI logic routines on frame rate.ĭrop an ai_hint at the player's current eye position.Ĭontrols which connections are shown when ai_show_hull or ai_show_connect commands are usedĪrguments: NPC name or classname, =NPC under crosshairĬycles through the various hull sizes. Table NameĮrases current game stats and writes out a blank stats file.Ĭlears bits set on nav links indicating link is unusable.ĭebug the attempted connection between two nodes.īi-passes all AI logic routines and puts all NPCs into their idle animations. The following is a list of Counter-Strike: Global Offensive console commands and variables.Įxe build: 16:34:06 (7852) (730) 1136 concommands total.














Counter strike steam invite bug allows